AI Insights · Timothy · October 2021
Top 5 Voxel Games in France Q3 2021 Performance
In Q3 2021, the top voxel games in France saw varied performance in downloads, revenue, and active users on a unified platform.
In Q3 2021, the top voxel games in France demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a breakdown of their performance based on Sensor Tower data.
Minecraft from Mojang had a robust showing, with weekly revenue peaking at around $28K in the first week of August before gradually declining to approximately $16.8K by the end of September. Weekly downloads fluctuated, reaching a high of nearly 20K in late July and tapering off to about 15K by the end of the quarter. Active users hovered around 413K at the start of the quarter, eventually decreasing to roughly 339K.
Hunt Royale: Action RPG Battle from BoomBit, Inc. experienced a mixed quarter. Weekly revenue started at approximately $13K at the beginning of July, dipping to around $3.8K by mid-September, before recovering to $8.8K by the end of September. Downloads showed a downward trend from over 4K in late June to just under 3K by the end of September. Active users peaked at around 14.2K in early July but saw a decline to about 10.8K by the end of the quarter.
Pixel Gun 3D: Online Shooter from Cubic Games saw relatively stable performance. Weekly revenue varied, reaching a high of about $4.7K in early August and settling at approximately $2.8K by the end of September. Downloads peaked at nearly 4.8K in late August, with the quarter ending at around 3.6K. Active users remained fairly consistent, starting at around 36.8K and ending at approximately 35.4K.
BlockStarPlanet from MovieStarPlanet showed a steady performance with weekly revenue peaking at around $1.8K in mid-August. Downloads remained relatively stable throughout the quarter, ranging between 1.2K and 644. Active users started at approximately 23.4K and saw a slight decline to about 19K by the end of September.
Kingdoms of HF - Dragon War from A Thinking Ape Entertainment Ltd. had a modest performance. Weekly revenue fluctuated, peaking at around $1.3K in mid-July and ending at approximately $734 by the end of the quarter. Downloads saw a notable increase from 118 in late June to 559 by the end of September. Active users showed an upward trend, starting at 262 and rising to 688 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.